Author Topic: TRAINING  (Read 1428 times)

oscacom

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TRAINING
« on: February 16, 2019, 11:43:44 AM »
(note: everything is stolen from the Spanish forum, or the doubts thread, or somewhere else)

*Coach & Basic Training*

Your trainer coach is specialized in training only one skill.

* Training With Coach Speciality
If your cyclist is training to the coach's speciality, the skill improvements (without bonuses) are as follows.
0 and 20 - 100% = +0.75 skill per training session
20 and 40 - 80% = +0.60 skill per training session
40 and 60 - 60% = +0.45 skill per training session
60 and 80 - 40% = +0.30 skill per training session
80 and 90 - 20% = +0.15 skill per training session
90 and 100 - 10% = +0.075 skill per training session


* Training Without Coach Speciality
If your cyclist is training in a different skill, then that cyclist will train at 70% (of the above) efficiency.
0-20 = +0.525
20-40 = +0.42 skill per training session
40-60 = +0.315 skill per training session
60-80 = +0.21 skill per training session
80-90 = +0.105 skill per training session
90-100 = +0.051 skill per training session


* Trainer Speciality
Quote: "Your trainer is a specialist in _______
You train this skill at normal speed (100%); you train all other skills at 70% of the normal speed"

If you set your trainer speciality to Cobblestone.
then
Any cyclist training in Cobblestone will train at 100% efficiency.
Any cyclists training in a different skill (eg: hills - sprint - stamina etc) will train at 70% efficiency.


*Bonuses*

Bonuses affect training speed.

* Talent
All cyclists have a hidden talent attribute.  This affects how fast your cyclists will train.  A cyclist with 0 talent will not gain a talent training bonus, whereas a 5 talent cyclist will gain a 30% training bonus (above base training).

Distribution of the percentage of runners and talents: -
Talent 0 = 0% training bonus
Talent 1 = 4% training bonus
Talent 2 = 9% training bonus
Talent 3 = 15% training bonus
Talent 4 = 22% training bonus
Talent 5 = 30% training bonus

There are same number of cyclist in every talent value.

* U24 Bonus
U24 cyclists gain 0.02 in every skill (all skills - including aggression, not just skill being trained [doesn't include experience]) per training session (regardless of whether the cyclist is training or resting).  This equals an increase of ≈2 per skill per season.
This is not affected by any other training bonuses or penalties.

*Other Items*

* Decimals
All skills are in decimals (eg 56.38); the decimals simply aren't displayed.

* Maximum Skill
The maximum achievable in a skill is 100 (100.00).  Continuing training in that skill beyond that provides zero benefit.

* Health
If your cyclists trains, he loses one health point with each training session.  Resting will improve health.  Hiring a masseur &/or doctor with 'Recovery' skill will improve resting benefit.

* Form
Form below 90% will reduce training effeciency.
<90% to 85% form = 10% slower training
<85% to 80% form = 20% slower training
<80% form = 30% slower training


* Aggression
Aggression can't be trained directly.
Every 10 points of hills or sprint up one of aggression.
Every 20 points of mountains, plains or stamina decreases aggression by one.
[aggression also gains u23 bonus - at the same rate as other skills]

*Age 31+

From age 24 to age 30, cyclists lose 0.005 in every skill every training session
The skill training speed is 33% than before 24 years.


*Age 31+
From age 31, cyclists begin to lose trained skills in every training session.
31 y: -0.01
32 y: -0.015
33 y: -0.02
34 y: -0.025
35 y: -0.03
36 y: -0.05
37 y: -0.07
38 y -0.09
>38 y: -0.12


Extra: Youth Training Tip
As this has been stated so many times in the English-Spanish-Dutch "Ask Anything" threads.

It's generally accepted that if you're training youth cyclists, you must do the following:
* Have the Doctor-Masseur's "cumulative fatigue" score at 195+ (see staff faq).
* Have all youth cyclists training in the same main skill.
* Have the trainer coach specialising in that same skill
(see above).
* Keep training in that one main skill until your youth cyclists are at least 90 in that skill before changing team training.
* Race youth cyclists as per "form bonus"
(see staff faq).
It's generally accepted that if you can't commit to this type of training schedule, then don't train youth cyclists.
« Last Edit: February 18, 2019, 08:33:44 PM by oscacom »