And with the variable season to season talent. A manager training cyclists from age 19 has to sit through at least 5 seasons, and as many as 6 or 7 before their cyclists are able to be competitive. This is around a year in RL time. Can anybody tell me how it’s reasonable that somebody can do everything right, get the right cyclists, take the time to train properly, only to have the cyclists collapse to worthless through mere season to season random? A cyclist with talent 5 or 4 can be, and quite possibly be put into 2-0 talent worthless status within 2-3 seasons, yet alone 5-7 seasons, with the manager who does everything right possibly finding on average (or even more) 2/3rds of their cyclists junked this way, in addition to those naturally junked on initial low talent. What boundaries are in place to prevent this?
Maybe go through 5-7 seasons to end up with nothing through no fault of their own. Why would somebody train cyclists from 19 years in such a situation?
According to the percentages given by Oska, the probability of a given talent 5 at 19yo to be at talent 2 after three seasons is 1.5625%.
The probability of a given talent 4 at 19yo to be at talent 2 after three seasons is 3.125%
Still if a talent 5 drops to talent 2 in 3 seasons, if you are a expert manager that makes no faults, I guess you would have calculated the talent every season, and could still sell him for good money (early training at high talents makes riders very good-looking) before it becomes worse. And then buy good riders with that money.
Moreover, the same way a talent 5 will drop to talent 4, a talent 4 of yours will increase to talent 5, with the same probability.
I think you should stop considering only your team at evaluating these changes, Aurora. Because you are practically the only manager that does not sell/buy riders, you just keep going with your high-talent TTers, always train for them, and rarely sell them. Which I don't criticize, everyone enjoys this game the way they want, but you have to admit that it's only you the one who does that. Most of manager make a generation, and then sell most of them to buy riders in all the other terrains. CFF has less and less users everyday. Changes are needed for sure.
Again, I would like to stress out the changes which I think are needed the most right now:
-There is no competition at all in 3rd div and many managers are using it as a way to make huge amounts of money meanwhile training new generations (some of them even until 26yo of their riders). I think this is not good for the game, relegation should be a punishment, not a reward. It could be solved by reducing the number of groups in 3rd division, so it is harder to promote again and prizes will be lower due to the bigger competition. I know this change it's not easy, probably not possible, so another option would be reducing considerably the prizes in 3rd div.
-I think we all know that the game interface is quite obsolete now and that an improvement in these terms (interface renewal of the website - real mobile app) would increase a lot the number of users in the game. I know this is practically impossible to achieve, but I wanted to mention just to be considered. Another thing that could increase substantially the number of users would be the activity in social media. Right now it's almost 0, and I know there are people in the chat willing to take over the social media accounts to try to bring new users. Maybe you could give a chance on this, Oska.
Let's be honest, the team new players start with is throwaway material, and doubly so if they don't begin at the start of the season. So my selection is to replace three of the 19-year-olds with 7-star 25-year-olds. Seven stars won't trouble any proper teams, they won't affect the NTs, even if they end up at 8 stars before 30 years of age. But importantly, it gives new players something to actually race with. I know you're saying "free transfer list," but most make poor selections there simply because anything's better than 19-year-old nothing.
I agree this would be also great to attract newcomers. Maybe these experienced riders could come from riders that have been for a while on the free riders market and no one picked them up, before they are deleted from the game. I would say that these new teams could even start just with 10 riders from the free riders market, if they want 19yo riders, they just have to promote them. I think these have been proposed earlier, and I don't think it would be hard to make it work.